From 7aa2a67d8381c9a88d69a3f53d74a7f079214263 Mon Sep 17 00:00:00 2001 From: Richard Qin Date: Mon, 9 Mar 2026 21:49:43 +0800 Subject: Establish a well-structured modern C++ project architecture Focus on code quality: Treat strict warnings as errors, memory checks with Sanitizers, Clang formatting and static analysis Performance optimization: LTO, ccache --- src/vec3.h | 58 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 58 insertions(+) create mode 100644 src/vec3.h (limited to 'src/vec3.h') diff --git a/src/vec3.h b/src/vec3.h new file mode 100644 index 0000000..56490bc --- /dev/null +++ b/src/vec3.h @@ -0,0 +1,58 @@ +/* + * Copyright (C) 2026 Richard + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + */ +#ifndef VEC_3 +#define VEC_3 + +#include +#include +#include + +class vec3{ + public: + std::array e; + + vec3() : e{0, 0, 0} {} + vec3(double e0, double e1, double e2) : e{e0, e1, e2} {} + + double x() const; + double y() const; + double z() const; + + vec3 operator-() const; + double operator[](int i) const; + double &operator[](int i); + vec3& operator+=(const vec3 & other); + vec3& operator*=(double t); + vec3& operator/=(double t); + double length() const; + double length_squared() const; + + +}; + +inline std::ostream &operator<<(std::ostream &out, const vec3 &v); +inline vec3 operator+(const vec3 &u, const vec3 &v); +inline vec3 operator-(const vec3 &u, const vec3 &v); +inline vec3 operator*(const vec3 &u, const vec3 &v); +inline vec3 operator*(double t, const vec3 &v); +inline vec3 operator*(const vec3 &v, double t); +inline vec3 operator/(const vec3 &v, double t); +inline double dot(const vec3 &u, const vec3 &v); +inline vec3 cross(const vec3 &u, const vec3 &v); +inline vec3 unit_vector(const vec3 &v); + +#endif -- cgit v1.2.3