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-rw-r--r--include/fs/fs.h93
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diff --git a/include/fs/fs.h b/include/fs/fs.h
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+++ b/include/fs/fs.h
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+#pragma once
+#include "common/types.h"
+#include "kernel/spinlock.h"
+#include "fs/stat.h"
+
+class FileSystem;
+
+// VFS Inode (Abstract Base Class)
+
+class Inode
+{
+private:
+ ;
+public:
+ // VFS Common Fields
+ uint32 dev; // Device number (VirtIO Block ID)
+ uint32 inum; // Inode number
+ int ref_cnt; // Memory reference count (number of struct file or processes referencing it)
+ int valid; // Whether the data is valid (whether metadata has been read from disk)
+
+ Mutex lock; // Sleep lock: protects internal Inode data and atomicity of read/write operations
+
+ // Metadata Cache (for speeding up getattr)
+ short type; // T_DIR, T_FILE, T_DEVICE
+ short major; // Major device number (only for T_DEVICE)
+ short minor; // Minor device number (only for T_DEVICE)
+ short nlink; // Number of hard links
+ uint32 size; // File size
+
+ Inode() : ref_cnt(0), valid(0)
+ {
+ lock.init("inode");
+ }
+ virtual ~Inode() {}
+
+ /* Core Operation Interface (Subclass Must Implement) */
+ // Update metadata
+ // Sync size, type, links, etc. from memory back to disk
+ virtual void update() = 0;
+ // Read content
+ // Read n bytes from the file at offset into dst
+ // Returns the actual number of bytes read, returns -1 on error
+ virtual int read(char *dst, uint32 off, uint32 n, int isUser) = 0;
+ // 3. Write content
+ // Write n bytes from src to the file at the given offset
+ // Need to handle file growth
+ virtual int write(const char *src, uint32 off, uint32 n, int isUser) = 0;
+ // Directory Lookup (only valid when type == T_DIR)
+ // Search for a file named 'name' in the current directory and return its Inode pointer (locked)
+ // Return nullptr if not found
+ virtual Inode *lookup(const char *name) = 0;
+ // Create file/directory (only effective when type == T_DIR)
+ // Create a new entry in the current directory
+ virtual Inode *create(const char *name, short type, short major, short minor) = 0;
+ // Get file status (populate the stat structure)
+ // Default implementation, subclasses can override to provide more detailed information
+ virtual void getattr(struct kstat *st);
+ // Truncate file (set size to 0, release all data blocks)
+ virtual void truncate() = 0;
+};
+
+// File System Abstraction (SuperBlock)
+class FileSystem
+{
+private:
+ ;
+public:
+ virtual void init() = 0;
+ virtual Inode* root() = 0;
+ virtual ~FileSystem() {};
+};
+
+// Inode Cache Interface (Global Function)
+namespace VFS
+{
+ void init();
+
+ // Decrease the reference count, and if it reaches 0, free the memory
+ void iput(Inode *ip);
+ // Increase reference count
+ Inode *idup(Inode *ip);
+ // lock and load data
+ void ilock(Inode *ip);
+ // unlock
+ void iunlock(Inode *ip);
+ void iunlockput(Inode *ip);
+ // Mount the root filesystem
+ void mount_root(Inode *root);
+ // Get system root node
+ Inode *get_root();
+ // Path Analysis
+ Inode *namei(const char *path);
+} // namespace VFS