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#pragma once
#include "common/types.h"
#include "kernel/trap.h"
#include "kernel/spinlock.h"
struct Context
{
uint64 ra;
uint64 sp;
uint64 s0;
uint64 s1;
uint64 s2;
uint64 s3;
uint64 s4;
uint64 s5;
uint64 s6;
uint64 s7;
uint64 s8;
uint64 s9;
uint64 s10;
uint64 s11;
};
enum ProcState{
UNUSED,
USED,
SLEEPING,
RUNNABLE,
RUNNING,
ZOMBIE,
};
struct Proc
{
struct Context context;
struct Trapframe *tf;
uint64 *pagetable;
enum ProcState state;
int pid;
void* kstack;
char name[16];
uint64 sz;
struct Proc *parent;
void *chan;
int xstate;
};
namespace ProcManager
{
void init();
void scheduler();
void yield();
void create_kernel_thread(void (*func)(), const char *name);
void user_init();
void exit(int status);
int wait(uint64 addr);
void sleep(void *chan, struct spinlock *lk);
void wakeup(void *chan);
}
void forkret();
struct Proc *myproc();
void usertrapret();
int fork();
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