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/* SPDX-License-Identifier: GPL-2.0-or-later */
/* Copyright (C) 2026 Richard Qin */
#include <lume/selftest.h>
#include <lume/rbtree.h>
struct TestNode {
int key;
struct rb_node rb;
};
static bool node_less(struct rb_node *node, const struct rb_node *parent) {
TestNode *n = rb_entry(node, TestNode, rb);
const TestNode *p = reinterpret_cast<const TestNode*>(
reinterpret_cast<const char*>(parent) - __builtin_offsetof(TestNode, rb));
return n->key < p->key;
}
static int node_cmp(const void *key, const struct rb_node *node) {
int k = *static_cast<const int*>(key);
const TestNode *n = reinterpret_cast<const TestNode*>(
reinterpret_cast<const char*>(node) - __builtin_offsetof(TestNode, rb));
if (k < n->key) return -1;
if (k > n->key) return 1;
return 0;
}
void selftest_rbtree() {
st_begin("rbtree: basic insert, find, erase");
{
struct rb_root tree = RB_ROOT;
TestNode n1{10, {}}, n2{20, {}}, n3{5, {}};
rb_add(&n1.rb, &tree, node_less);
rb_add(&n2.rb, &tree, node_less);
rb_add(&n3.rb, &tree, node_less);
int search_key = 20;
struct rb_node *found = rb_find(&search_key, &tree, node_cmp);
ST_ASSERT(found == &n2.rb);
search_key = 99;
found = rb_find(&search_key, &tree, node_cmp);
ST_ASSERT(found == nullptr);
rb_erase(&n2.rb, &tree);
// Verify erased
search_key = 20;
found = rb_find(&search_key, &tree, node_cmp);
ST_ASSERT(found == nullptr);
}
st_pass();
st_begin("rbtree: ordered iteration");
{
struct rb_root tree = RB_ROOT;
TestNode nodes[5] = { {50, {}}, {10, {}}, {40, {}}, {20, {}}, {30, {}} };
for (int i=0; i<5; i++) {
rb_add(&nodes[i].rb, &tree, node_less);
}
int expected[] = {10, 20, 30, 40, 50};
int idx = 0;
struct rb_node *node = rb_first(&tree);
while (node) {
TestNode *n = rb_entry(node, TestNode, rb);
ST_ASSERT_EQ(n->key, expected[idx]);
idx++;
node = rb_next(node);
}
ST_ASSERT_EQ(idx, 5);
}
st_pass();
st_begin("rbtree: large scale insert/erase balance");
{
struct rb_root tree = RB_ROOT;
constexpr int N = 200;
static TestNode nodes[N]; // Static to avoid blowing up the BSP stack
for (int i=0; i<N; i++) {
nodes[i].key = (i * 17) % N; // Pseudo-random insertions
rb_add(&nodes[i].rb, &tree, node_less);
}
int c = 0;
for (struct rb_node *n = rb_first(&tree); n; n = rb_next(n)) c++;
ST_ASSERT_EQ(c, N);
for (int i=0; i<N; i+=2) {
rb_erase(&nodes[i].rb, &tree);
}
c = 0;
for (struct rb_node *n = rb_first(&tree); n; n = rb_next(n)) c++;
ST_ASSERT_EQ(c, N / 2);
}
st_pass();
st_begin("rbtree: empty tree operations");
{
struct rb_root tree = RB_ROOT;
ST_ASSERT(RB_EMPTY_ROOT(&tree));
ST_ASSERT(rb_first(&tree) == nullptr);
ST_ASSERT(rb_last(&tree) == nullptr);
}
st_pass();
st_begin("rbtree: rb_erase_init after effects");
{
struct rb_root tree = RB_ROOT;
TestNode n1{100, {}};
rb_add(&n1.rb, &tree, node_less);
ST_ASSERT(!RB_EMPTY_NODE(&n1.rb));
rb_erase_init(&n1.rb, &tree);
ST_ASSERT(RB_EMPTY_NODE(&n1.rb));
ST_ASSERT(RB_EMPTY_ROOT(&tree));
}
st_pass();
}
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