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authorRichard Qin <richard.qin.x@gmail.com>2026-03-09 23:31:27 +0800
committerRichard Qin <richard.qin.x@gmail.com>2026-03-09 23:31:27 +0800
commit4014436905aace9acd47dde245b88bd5f69335ec (patch)
tree412bb61300cdd225bf3f79f3927f6076f718f094 /src/vec3.cc
parent7aa2a67d8381c9a88d69a3f53d74a7f079214263 (diff)
downloadray-tracing-4014436905aace9acd47dde245b88bd5f69335ec.tar.gz
ray-tracing-4014436905aace9acd47dde245b88bd5f69335ec.tar.xz
Sending Rays Into the Scene
Diffstat (limited to 'src/vec3.cc')
-rw-r--r--src/vec3.cc56
1 files changed, 0 insertions, 56 deletions
diff --git a/src/vec3.cc b/src/vec3.cc
index d01f90a..4332c56 100644
--- a/src/vec3.cc
+++ b/src/vec3.cc
@@ -74,59 +74,3 @@ double vec3::length_squared() const
{
return e[0] * e[0] + e[1] * e[1] + e[2] * e[2];
}
-
-// point3 is just an alias for vec3, but useful for geometric clarity in the code.
-using point3 = vec3;
-
-// Vector Utility Functions
-
-inline std::ostream& operator<<( std::ostream& out, const vec3& v )
-{
- return out << v.e[0] << ' ' << v.e[1] << ' ' << v.e[2];
-}
-
-inline vec3 operator+( const vec3& u, const vec3& v )
-{
- return { u.e[0] + v.e[0], u.e[1] + v.e[1], u.e[2] + v.e[2] };
-}
-
-inline vec3 operator-( const vec3& u, const vec3& v )
-{
- return { u.e[0] - v.e[0], u.e[1] - v.e[1], u.e[2] - v.e[2] };
-}
-
-inline vec3 operator*( const vec3& u, const vec3& v )
-{
- return { u.e[0] * v.e[0], u.e[1] * v.e[1], u.e[2] * v.e[2] };
-}
-
-inline vec3 operator*( double t, const vec3& v )
-{
- return { t * v.e[0], t * v.e[1], t * v.e[2] };
-}
-
-inline vec3 operator*( const vec3& v, double t )
-{
- return t * v;
-}
-
-inline vec3 operator/( const vec3& v, double t )
-{
- return ( 1 / t ) * v;
-}
-
-inline double dot( const vec3& u, const vec3& v )
-{
- return u.e[0] * v.e[0] + u.e[1] * v.e[1] + u.e[2] * v.e[2];
-}
-
-inline vec3 cross( const vec3& u, const vec3& v )
-{
- return {
- u.e[1] * v.e[2] - u.e[2] * v.e[1], u.e[2] * v.e[0] - u.e[0] * v.e[2], u.e[0] * v.e[1] - u.e[1] * v.e[0] };
-}
-
-inline vec3 unit_vector( const vec3& v )
-{
- return v / v.length();
-}