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/*
* Copyright (C) 2026 Richard
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "color.h"
void write_color( std::ostream& out, const color& pixel_color )
{
auto red = pixel_color.x();
auto green = pixel_color.y();
auto blue = pixel_color.z();
// Translate the [0,1] component values to the byte range [0,255].
const int rbyte = static_cast<int>( 255.999 * red );
const int gbyte = static_cast<int>( 255.999 * green );
const int bbyte = static_cast<int>( 255.999 * blue );
// Write out the pixel color components.
out << rbyte << ' ' << gbyte << ' ' << bbyte << '\n';
}
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