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-rw-r--r--backend/include/rcc/IR/PassInstrumentation.h227
1 files changed, 227 insertions, 0 deletions
diff --git a/backend/include/rcc/IR/PassInstrumentation.h b/backend/include/rcc/IR/PassInstrumentation.h
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+++ b/backend/include/rcc/IR/PassInstrumentation.h
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+// SPDX-License-Identifier: GPL-3.0-or-later
+
+#ifndef RCC_IR_PASSINSTRUMENTATION_H
+#define RCC_IR_PASSINSTRUMENTATION_H
+
+#include "rcc/CodeGen/MachineFunctionAnalysisManager.h"
+
+#include <cstdint>
+#include <functional>
+#include <mutex>
+#include <optional>
+#include <string>
+#include <string_view>
+#include <unordered_map>
+#include <vector>
+
+namespace rcc {
+
+class CompilationUnit;
+class MachineFunction;
+class TargetDescription;
+struct MachinePassResult;
+struct CompilationUnitPassResult;
+
+enum class InstrumentationPhase : std::uint8_t {
+ Before,
+ After,
+};
+
+struct InstrumentationStatistic final {
+ std::string Name;
+ bool IsAnalysis = false;
+ std::uint64_t Invocations = 0;
+ std::uint64_t CacheHits = 0;
+ std::uint64_t Changes = 0;
+ std::uint64_t Failures = 0;
+ std::uint64_t TotalNanoseconds = 0;
+};
+
+struct MachineActionID final {
+ std::string Pass;
+ std::string Rule;
+ MachineFunctionStableID Function;
+ MachineInstrStableID Instruction;
+
+ [[nodiscard]] std::string toString() const;
+
+ friend bool operator==(const MachineActionID &, const MachineActionID &) = default;
+};
+
+struct MachineActionEvent final {
+ MachineActionID ID;
+ std::uint64_t Cost = 0;
+ bool Accepted = false;
+
+ friend bool operator==(const MachineActionEvent &, const MachineActionEvent &) = default;
+};
+
+class MachinePassInstrumentation final {
+public:
+ using BeforeCallback = std::function<void(std::string_view, const MachineFunction &)>;
+ using AfterCallback =
+ std::function<void(std::string_view, const MachineFunction &, const MachinePassResult &)>;
+ using FailureCallback =
+ std::function<void(std::string_view, const MachineFunction &, const Error &)>;
+ using BeforeAnalysisCallback = std::function<void(std::string_view, const MachineFunction &)>;
+ using AfterAnalysisCallback =
+ std::function<void(std::string_view, const MachineFunction &, bool, std::uint64_t)>;
+ using AnalysisFailureCallback =
+ std::function<void(std::string_view, const MachineFunction &, const Error &)>;
+ using IRPrintCallback =
+ std::function<void(InstrumentationPhase, std::string_view, const MachineFunction &)>;
+ using ChangeCallback =
+ std::function<void(std::string_view, const MachineFunction &, MachinePassChanges, bool)>;
+ using ActionFilter = std::function<bool(const MachineActionID &, std::uint64_t)>;
+
+ using BeforeUnitCallback = std::function<void(std::string_view, const CompilationUnit &)>;
+ using AfterUnitCallback = std::function<void(std::string_view, const CompilationUnit &,
+ const CompilationUnitPassResult &)>;
+ using UnitFailureCallback =
+ std::function<void(std::string_view, const CompilationUnit &, const Error &)>;
+ using BeforeUnitAnalysisCallback = std::function<void(std::string_view, const CompilationUnit &)>;
+ using AfterUnitAnalysisCallback =
+ std::function<void(std::string_view, const CompilationUnit &, bool, std::uint64_t)>;
+ using UnitAnalysisFailureCallback =
+ std::function<void(std::string_view, const CompilationUnit &, const Error &)>;
+
+ void addBeforeCallback(BeforeCallback Callback);
+ void addAfterCallback(AfterCallback Callback);
+ void addFailureCallback(FailureCallback Callback);
+ void addBeforeAnalysisCallback(BeforeAnalysisCallback Callback);
+ void addAfterAnalysisCallback(AfterAnalysisCallback Callback);
+ void addAnalysisFailureCallback(AnalysisFailureCallback Callback);
+ void addIRPrintCallback(IRPrintCallback Callback);
+ void addChangeCallback(ChangeCallback Callback);
+ void setActionFilter(ActionFilter Filter);
+ void setPerFunctionFuel(std::optional<std::uint64_t> Fuel);
+
+ void addBeforeUnitCallback(BeforeUnitCallback Callback);
+ void addAfterUnitCallback(AfterUnitCallback Callback);
+ void addUnitFailureCallback(UnitFailureCallback Callback);
+ void addBeforeUnitAnalysisCallback(BeforeUnitAnalysisCallback Callback);
+ void addAfterUnitAnalysisCallback(AfterUnitAnalysisCallback Callback);
+ void addUnitAnalysisFailureCallback(UnitAnalysisFailureCallback Callback);
+
+ [[nodiscard]] std::vector<InstrumentationStatistic> statistics() const;
+ [[nodiscard]] std::vector<MachineActionEvent> actionEvents() const;
+
+ [[nodiscard]] Expected<bool> requestAction(std::string_view Pass, std::string_view Rule,
+ const MachineFunction &Function,
+ MachineInstrStableID Instruction, std::uint64_t Cost);
+ [[nodiscard]] Expected<bool> requestAction(std::string_view Pass, std::string_view Rule,
+ const MachineFunction &Function, std::nullptr_t,
+ std::uint64_t Cost);
+
+private:
+ struct BufferedEvents final {
+ const TargetDescription *Target = nullptr;
+ std::vector<std::function<void()>> Events;
+ };
+
+ [[nodiscard]] bool bufferFunctionEvent(const MachineFunction &Function,
+ std::function<void(const MachineFunction &)> Replay) const;
+ void beginBuffering(BufferedEvents &Buffer, const TargetDescription &Target) const noexcept;
+ void endBuffering() const noexcept;
+ void replayBufferedEvents(BufferedEvents &Buffer) const;
+
+ void before(std::string_view Name, const MachineFunction &Function) const;
+ void after(std::string_view Name, const MachineFunction &Function,
+ const MachinePassResult &Result, std::uint64_t Nanoseconds) const;
+ void failure(std::string_view Name, const MachineFunction &Function, const Error &ErrorValue,
+ std::uint64_t Nanoseconds = 0) const;
+ void beforeAnalysis(std::string_view Name, const MachineFunction &Function) const;
+ void afterAnalysis(std::string_view Name, const MachineFunction &Function, bool CacheHit,
+ std::uint64_t Nanoseconds) const;
+ void analysisFailure(std::string_view Name, const MachineFunction &Function,
+ const Error &ErrorValue, std::uint64_t Nanoseconds) const;
+ void change(std::string_view Name, const MachineFunction &Function, MachinePassChanges Changes,
+ bool FingerprintChanged) const;
+
+ void beforeUnit(std::string_view Name, const CompilationUnit &Unit) const;
+ void afterUnit(std::string_view Name, const CompilationUnit &Unit,
+ const CompilationUnitPassResult &Result, std::uint64_t Nanoseconds) const;
+ void unitFailure(std::string_view Name, const CompilationUnit &Unit, const Error &ErrorValue,
+ std::uint64_t Nanoseconds = 0) const;
+ void beforeAnalysis(std::string_view Name, const CompilationUnit &Unit) const;
+ void afterAnalysis(std::string_view Name, const CompilationUnit &Unit, bool CacheHit,
+ std::uint64_t Nanoseconds) const;
+ void analysisFailure(std::string_view Name, const CompilationUnit &Unit, const Error &ErrorValue,
+ std::uint64_t Nanoseconds) const;
+
+ [[nodiscard]] InstrumentationStatistic &statistic(std::string_view Name, bool IsAnalysis) const;
+
+ mutable std::mutex Mutex;
+ mutable std::mutex ActionMutex;
+ std::vector<BeforeCallback> Before;
+ std::vector<AfterCallback> After;
+ std::vector<FailureCallback> Failure;
+ std::vector<BeforeAnalysisCallback> BeforeAnalysis;
+ std::vector<AfterAnalysisCallback> AfterAnalysis;
+ std::vector<AnalysisFailureCallback> AnalysisFailure;
+ std::vector<IRPrintCallback> IRPrint;
+ std::vector<ChangeCallback> Change;
+ ActionFilter Filter;
+ std::optional<std::uint64_t> PerFunctionFuel;
+ std::unordered_map<std::uint64_t, std::uint64_t> ConsumedFuel;
+ std::vector<MachineActionEvent> ActionEvents;
+
+ std::vector<BeforeUnitCallback> BeforeUnit;
+ std::vector<AfterUnitCallback> AfterUnit;
+ std::vector<UnitFailureCallback> UnitFailure;
+ std::vector<BeforeUnitAnalysisCallback> BeforeUnitAnalysis;
+ std::vector<AfterUnitAnalysisCallback> AfterUnitAnalysis;
+ std::vector<UnitAnalysisFailureCallback> UnitAnalysisFailure;
+ mutable std::unordered_map<std::string, InstrumentationStatistic> Statistics;
+
+ static thread_local BufferedEvents *ActiveBuffer;
+
+ template <typename, typename> friend struct AnalysisManagerInstrumentation;
+ template <typename, typename, typename> friend struct PassManagerCallbacks;
+};
+
+class MachineActionReplay final {
+public:
+ template <typename AnalysisManagerT>
+ explicit MachineActionReplay(AnalysisManagerT &Analyses)
+ : Request([&Analyses](std::string_view Rule, const MachineFunction &Function,
+ MachineInstrStableID Instruction, std::uint64_t Cost) {
+ return Analyses.requestAction(Rule, Function, Instruction, Cost);
+ }) {}
+
+ template <typename AnalysisManagerT>
+ MachineActionReplay(
+ AnalysisManagerT &Analyses,
+ const std::unordered_map<MachineInstrStableID, MachineInstrStableID> &SourceToClone)
+ : MachineActionReplay(Analyses) {
+ for (const auto &[Source, Clone] : SourceToClone)
+ RecordingInstructionIDs.try_emplace(Clone, Source);
+ }
+
+ [[nodiscard]] Expected<bool> request(std::string_view Rule, const MachineFunction &Function,
+ MachineInstrStableID Instruction = {},
+ std::uint64_t Cost = 1);
+ void beginReplay() noexcept;
+ [[nodiscard]] Expected<void> finishReplay() const;
+
+private:
+ struct Decision final {
+ std::string Rule;
+ MachineFunctionStableID Function;
+ MachineInstrStableID Instruction;
+ std::uint64_t Cost = 0;
+ bool Accepted = false;
+ };
+
+ std::function<Expected<bool>(std::string_view, const MachineFunction &, MachineInstrStableID,
+ std::uint64_t)>
+ Request;
+ std::unordered_map<MachineInstrStableID, MachineInstrStableID> RecordingInstructionIDs;
+ std::vector<Decision> Decisions;
+ std::size_t NextDecision = 0;
+ bool IsReplaying = false;
+};
+
+} // namespace rcc
+
+#endif // RCC_IR_PASSINSTRUMENTATION_H