blob: cc1d0fd00455db994e1223b7532a998020c18392 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
|
/*
* Ricochet - A minimalist CLI web browser for fast, distraction-free navigation.
* Copyright (C) 2026 Richard Qin
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#include "ricochet/tui/position.hh"
#include <cstddef>
#include <cstdint>
#include <optional>
#include <string>
#include <vector>
namespace ricochet::tui {
enum class SelectionDirection : std::uint8_t
{
Forward,
Backward
};
struct SelectionSnapshot
{
// The normalized half-open range also covers any controls between its endpoints.
DocumentRange range {};
SelectionDirection direction { SelectionDirection::Forward };
// Inclusive endpoint units retain the anchor through reversal and history restore.
DocumentRange anchor {};
DocumentRange active {};
};
struct HorizontalScroll
{
BlockId block {};
std::size_t columns { 0 };
};
struct SearchSnapshot
{
std::string query {};
std::optional<DocumentRange> current_match {};
};
// All positions and ranges belong to scope and draft_revision.
// Editing sessions and control values (including passwords) are not exported here.
struct ViewSnapshot
{
DocumentScope scope {};
DraftRevision draft_revision {};
DisplayPosition cursor {};
DisplayPosition viewport_anchor {};
// Relative visual row for blank table space with no text at the exact top.
std::int64_t viewport_row_offset { 0 };
std::optional<SelectionSnapshot> selection {};
std::vector<HorizontalScroll> horizontal_scroll {};
SearchSnapshot search {};
};
} // namespace ricochet::tui
|